School of machines, making & make–believe

How can we design waiting rooms and escape rooms simultaneously to enhance our experiences of immersion?

  • / 30. Sept. - 25. Oct., 2019

  • / four weeks, full-time in Berlin, Germany

  • / Small class of paricipants

  • / Based in ACUD

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Course Description

To be alive is to be waiting for something. But what are we waiting for and why are we waiting for it? With the onslaught of new technologies, we find ourselves waiting even more, often for experiences (AR, VR, etc.), the likes of which are often less than ten minute encounters. With these questions in mind, this program is about waiting and waiting room design from a practical and future perspective. How can we begin to create meaningful designed experiences for waiting rooms? Let's explore this together!

This program will encompass both waiting- and escape room design.

Note: We have some really exciting instructors and guest speakers for this program! Updates in the coming weeks!

Pricing

  • Artist / Student (Full Time)*
    €1950
    Professional*
    €2150

  • Women and persons from LGBTQ+ and other under-represented communities in the tech field highly encouraged to apply!

    *Includes in-class materials, use of space, and professional mentorship

    Note: If you'd like any assistance in finding housing, please let us know in your application. We suggest budgeting around €525 for a month room rental.

In this course, you will learn

- Fundamentals of Spatial Design
- Considerations for optimal human communication and interaction
- 3D modeling basics for use in layout of spaces
- Conceptual exploration of waiting
- Experience with AR, VR, and escape rooms
- Escape room design
- Immersive experience design
- An amazing network and community of like-minded creative beings and potential future collaborators
**No previous experience necessary**

Course Outline

Week 1:Introductions, overview of experiences in modern times (VR, Escape rooms, etc.), playful design.

Week 2: Conceptual: How to design experiences, basics of spatial design with Sketch-up.

Week 3: Solidifying escape- and waiting room experience designs.

Week 4: Continuation of previous week, finalising escape- and waiting room designs for final showcase.

Who is this program for?

This program is geared toward anyone involved in creative fields (conceptual artists, architects, designers, makers, visual artists, performers etc.) interested in interior and spatial design, and/or designing concepts and rooms for immersive experiences. This course approaches experience design from an introductory level.

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Guest Speaker

  • Omer Fast/ jamescohan.com/artists/omer-fast

    Omer Fast is a video artist based in Berlin. Much of his work delves into the psychology of contemporary trauma, often relying on the blurring of memory and the retelling of actual events through cinematic convention. Fast’s work moves beyond the formalities of the genre, pushing through reality and non-reality of his subject matter, and is ultimately about the status of the image as a tool to disseminate information, both real and manufactured.

    Omer Fast (b. 1972, Jerusalem) will present a solo exhibition of new work in 2019 at the Salzburger Kunstverein, Austria. Other recent solo exhibitions have taken place at the Times Museum, Guangzhou, China; STUK Leuven, Belgium; Minneapolis Institute of Art, MN; and Martin Gropius Bau, Berlin, Germany. In October 2015, a monographic exhibition of Fast’s work titled Present Continuous opened at the Jeu de Paume, Paris, and subsequently travelled to the Baltic Center of Contemporary Arts, Gateshead, UK, and the KUNSTEN Museum of Modern Art, Aalborg. Denmark. He has also been the subject of solo exhibitions at the Stedelijk Museum in Amsterdam, the Netherlands; Moderna Museet, Stockholm, Sweden; Le Caixa, Madrid, Spain; Musée d’Art Contemporain, Montréal, Canada; Museum of Contemporary Art, Krakow, Poland; STUK Leuven, Belgium; Dallas Museum of Art, TX; Cleveland Museum of Art, OH; the Art Institute of Chicago, IL; and the Whitney Museum of American Art, NY.

    Fast's work was featured in dOCUMENTA (13), the 54th Venice Biennale, and the 2002 and 2008 Whitney Biennials. He received a BFA from Tufts University and the Museum of Fine Arts, Boston and an MFA from Hunter College in New York City. He is represented by James Cohan, New York.

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