How can we design experiences using performance, machine learning, and speculative prototyping to construct alternative visions in times of political uncertainty?
/ 31. July - 25. August 2017
/ four weeks, full-time in Berlin, Germany
/ 10-15 participants accepted
/ Based in ACUD MACHT NEU
In this four-week intensive program guided by artists and speculative designers Sascha Pohflepp and Chris Woebken, you will be designing experiences through use of live-action role play techniques (LARPing), computer vision, machine learning, and speculative prototyping.
We will provide a framework that revolves around a rapidly changing world increasingly bound to be populated by non-humans, both natural and artificial—such as advanced AI systems. Making their perspectives experienceable is going to be a key angle to designing for the new societies that will emerge.
What you will learn: An overview of future studies tools, crafting scenarios, collaborative work, narrative prototyping, simulation techniques, character and game design for live action roleplaying, basics of advanced machine learning/neural networks, digital fabrication, environment/set design, project critique, exhibition production and documentation.