How can physical computing and interactivity help us to better sense and respond to the world around us? How can we express who we are and what we envision for the future by creating experimental games?
/ 2. July - 27. July 2018
/ four weeks, full-time in Berlin, Germany
/ 10-15 participants accepted
/ Based in LIEBIG12
Winners and Losers is an intensive four-week program led by creative artists and educators Alice Stewart, Mike Lazer-Walker, and returning favourites Kati Hyppä and Niklas Roy.
Children grow up with a playful instinct. We learn to relate to, interact with and understand other humans through ‘games’. These games teach us notions of competition and cooperation that help acclimatize us to the adult world. Wrapped up in the idea of a game is frequently a notion of winning or losing. How does this conception trickle into our adult psyches and affect the social, economic and physical infrastructure we co-create?
Through world-building, and the creation of interactive and tactile experiences, we will create experimental games in the form of physical artifacts and installations. To do this, we will use both hardware and software to sense and respond to the environment around us as we set out to envision new societies and new modalities of play that might exist within them.