School of machines, making & make–believe

How can we help each other increase our creativity and productivity by surrounding ourselves with like-minded humans?

  • / 5 June - 30 June 2017

  • / four weeks, full-time in Berlin, Germany

  • / 10-15 participants accepted

  • / Based in ACUD MACHT NEU

Join the School of Machines in Berlin this June for a four-week pop-up co-working/co-creation opportunity. This is a unique chance to work, play and collaborate with like-minded creatives and artists in the heart of Berlin's creative technology community. You will also have full access to our equipment and facilities.

Along with an awesome location to work, you'll also have the option to use the Studio and Gallery for organising your own workshops and events. Have an idea for a short-course? Need help with planning and execution of your event idea? We'll do what we can to enable you to bring your idea to life!

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What can be gained by reframing our environments and examining social relationships anew? How can this introspection affect our experiences in virtual worlds?

  • / 3. July - 28. July 2017

  • / four weeks, full-time in Berlin, Germany

  • / 10-15 participants accepted

  • / Based in ACUD MACHT NEU

Virtual Reality is a medium compelling us to explore artistic creation, storytelling, and interactivity. The goal of this program is to approach VR as a creative platform to address social issues, imagine new forms of social engagement, and create social experiences that engage multiple users at a time.

The primary tool of this program will be Unity 3D. We will also incorporate 3D, 360 video, video-tracking, and micro-controllers. As we engage the potential of these new tools, we will also take a critical perspective discussing the shortcomings and challenges of future technologies. No previous experience in virtual reality required.

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How can experimentation with materials change our perception of hearing and sound and allow us to discover new narratives for virtual worlds?

  • / 24 July - 17 August 2017*

  • / four weeks, full-time in Berlin, Germany

  • / 10-15 participants accepted

  • / Based in ACUD MACHT NEU

*Note: Dates have changed. New dates are reflected in the above information.

Augmented Ear Reality is a program led by sound artist Antoine Bertin and visual artist Helene Combal-Weiss. They meet in the design practice of sensorial experiences. Their hybrid creations merge auditory and tactile senses in the completion of objects, installation and participative experiments.

Leading an exploration of materials, shapes, human body, binaural recordings, interactive audio, and listening practices, participants are taken on a journey to reveal new and unexpected sensations.

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How can we use performance and speculative prototyping to construct alternative visions in times of political uncertainty?

  • / 31. July - 25. August 2017

  • / four weeks, full-time in Berlin, Germany

  • / 10-15 participants accepted

Throughout life, we’re often called upon to reimagine a better world or a different kind of future yet we’re given very few methods, models, or tools for doing so in constructive ways.

This course will use live-action role playing (LARPing) techniques, transforming them into prototyping tools for artists and designers that are as performative as they are productive, catering to a wide range of interests.

We will learn how to conceive and actualize future scenarios through a looped process of simulation and speculative prototyping, turning them into valuable tools that will allow us to investigate, experiment, and develop provocative ideas for engaging complex social, ecological, technological and ethical issues.

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We've run nine programs thus far on topics ranging from: responsive spaces, physical computing, social activism, connecting human emotions and outerspace, facts and fictions in the age of data visualisation, connected devices and design fiction, computer vision, machine learning for artists, virtual reality and 360 filmmaking. Click below to have a look at our previous offerings.

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