made in china


How can objects take on intelligences of their own? How can these intelligent objects in turn be used to create and critique how the future will be?

• 1. April - 26. April 2019
• Four weeks, full-time in Shanghai/Shenzhen, China
• Special two-week option in Shanghai available
• Up to 10 participants accepted
• Program held in English
• With support from Seeed in Shenzhen

Artist / Student (Full Time)*



In this workshop we will design fictions and future potentials rooted in a solid reality, taking us on a journey from the possible, through the plausible, preferable (or not) and into the  future.       

We are interested in using design as an  exploratory tool, in order to depict the possibilities associated with  new and future technologies. Through an entanglement of narratives we  will paint a picture of a tomorrow, imagining objects, artefacts, and  systems starting from the very small and peculiar and reaching towards a  broader, bigger picture. In doing so we will critique the cultural and  social implications of these aspirations, whilst reflecting heavily on  the present status quo.

Throughout the workshop we will explore critical  and speculative design processes, enabling us to develop narratives, and  tangible, accessible artefacts, experiences and environments with which  to communicate and engage wider audiences with new possible futures.

The aim of this program is to enable a hands-on creative exploration of digital fabrication and Internet-of-Things connected devices, while gaining deeper insight into China's cultural surroundings from an inside perspective. What are the implications of a society that can manufacture any new product on demand? What can we learn from such an approach to society and to life?

Made In China will emphasise the learning and use of digital fabrication techniques to examine how technologically mediated interactions can produce emotional and empathetic responses. Once repurposed, they enable us to experience distant futures.

in this course,
you will be
introduced to

  • Prototyping as iterative design and development process.
  • Design, development and fabrication of physical mechanisms.
  • Integration of multiple materials and media to create interactive objects.
  • CAD design for fabrication: use of Rhino to develop 3D models suitable for manufacture with 3D printers, CNC machines, and laser-cutters.
  • Digital fabrication tooling, e.g. 3D printing moulds, jigs, etc.
  • Basic programming using Arduino - motors, steppers, servos, sensors, LED strips, etc.
  • Use and integration of traditional manufacturing processes alongside new technologies in creation of new objects/components.
  • Experience with different materials, e.g. plastics, metals, rubbers, timber, etc. as necessary.
  • Presentation and communication of ideas and projects to an international audience.

course outline

who is this
program for?

This workshop is geared toward anyone involved in creative projects (designers, makers, artists, musicians, performers etc.) that wish to begin incorporating fabricated objects, electronics, sensors, and connected devices into their work or practice. The course approaches these topics from a hands-on introductory level. No prior experience required.